
Research Project Virtual Senses
BMBF-funded collaborative research project “VASE” on the topic of virtual services in mechanical and plant engineering On 01.09.17 the joint research project “Virtual and Analytics
BMBF-funded collaborative research project “VASE” on the topic of virtual services in mechanical and plant engineering On 01.09.17 the joint research project “Virtual and Analytics
TriCAT wins eLearning AWARD + 2nd place for Projekt des Jahres TriCAT received the eLearning AWARD for the project “WBS LearnSpace 3D” in the category
Occupational Safety Training with VR and Cardboard Glass at Swiss Post We are pleased to present the occupational safety training project for Swiss Post. The occupational
Thinking openly: TriCAT in Ulm is “Excellent Place” 2017 The EPICSAVE project of TriCAT GmbH (member of the EPICSAVE Research Project Consortium) is one of
Continuing Education and Digital Learning today and in three Years – Corporate Learning Becomes Cyber Learning With the trend study mmb Learning Delphi, the mmb
On Friday, March 31, 2017, the 2nd e-Trainer Congress took place completely online, as in the past year. The virtual evening was held in TriCAT
TriCAT wins eLearning AWARD and is ranked number one for Project of the Year On Friday, 17th of February 2017 TriCAT received the eLearning AWARD
An insect bite or the consumption of the wrong treat can lead to a life-threatening allergic reaction. Quick and expert assistance after appropriate training is
Empathic trainers for the application process Job interviews are often a big challenge. Unexpected situations can emerge and throw some candidates off guard – particularly
Professor Dr. Carsten Lecon receives Best Paper Award Prof. Dr. Carsten Lecon has received Best Paper Award at the International Conference on Computer Science and Education
Impact of virtual Training Environments on the Acquisition and Transfer of Knowledge Prof. Dr. Johannes Moskaliuk, Department of Applied Cognitive Psychology and Media Psychology at
TriCAT leads companies innovatively and visionarily into the virtual future – with XR-/KI-based meeting, learning and collaboration worlds for training, events and collaboration in 3D.
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